/*===========================================================
 * Copyright (c)      Realtek Semiconductor Corporation, 2005
 * All rights reserved.
 * ========================================================== */

/*==================== File Description ===================== */
/**
 * @file
 * 	This file is for mode related functions.
 *
 * @author 	$Author: hillwang $
 * @date 	$Date: 2006-08-03 11:59:43 +0800 (?熸??? 03 ?? 2006) $
 * @version $Revision: 1149 $
 */

/**
 * @addtogroup osd
 * @{
 */

#ifndef _OSDFONT_H
#define _OSDFONT_H
/*===================== Module Dependency  ================== */

/*===================== Module dependency  ================== */
#include "Core\Header\maindef.h"
#include "Core\Header\global.h"

#define _GLOBAL_CHAR_ADDR			0
#ifdef DRAW_SLIDER
#define _GLOBAL_CHAR_LENGTH		0x46 //0x45
#else
#define _GLOBAL_CHAR_LENGTH		0x45
#endif


#define _FONT_LOGO_ADDR			(_GLOBAL_CHAR_ADDR+_GLOBAL_CHAR_LENGTH)
#define _FONT_LOGO_NUM		0x50

//===============
//#define      _OTHER_FONT_ADDRESS            0x45  
//#define      FONT_OTHER_ICON_LENGTH        0x24 
//-----------------------------------

#if(_CHINESE_FONT_TYPE == _CH_FONT_2X1)
#define _CHINESE_FONT_G_ADDRESS		(_GLOBAL_CHAR_ADDR + _GLOBAL_CHAR_LENGTH)
#define _CHINESE_FONT_G_NUM			(37*2)
//-------------------------------

#define _CHINESE_FONT_BANK_ADDRESS	(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)
#define _CHINESE_FONT_BANK_NUM		(20*2)

#define _CHINESE_FONT_BANK1_NUM		(9*2)
#define _CHINESE_FONT_BANK2_NUM		(20*2)
#define _CHINESE_FONT_BANK3_NUM		(4*2)
#define _CHINESE_FONT_BANK4_NUM		(8*2)
#define _CHINESE_FONT_BANK5_NUM		(11*2)
#define _CHINESE_FONT_BANK6_NUM		(9*2)
#define _CHINESE_FONT_BANK7_NUM		(3*2)
#define _CHINESE_FONT_BANK8_NUM		(4*2)
#define _CHINESE_FONT_BANK9_NUM		(1*2)
#else
#define _CHINESE_FONT_G_ADDRESS		(_GLOBAL_CHAR_ADDR + _GLOBAL_CHAR_LENGTH)
#if 1//def DRAW_SLIDER
#define _CHINESE_FONT_G_NUM			0x81
#else
#define _CHINESE_FONT_G_NUM			0x7f
#endif

//-------------------------------
 
#endif
//#define _CHINESE_FONT_BANK10_NUM		(6*2)

/*
#define _CHINESE_FONT_TV_ADDRESS		(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)
#define _CHINESE_FONT_TV_NUM			(14*2)

#define _CHINESE_FONT_PC_ADDRESS		(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)
#define _CHINESE_FONT_PC_NUM			(7*2)

#define _CHINESE_FONT_O_ADDRESS		(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)
#define _CHINESE_FONT_O_NUM			(11*2)

#define _CHINESE_FONT_S_ADDRESS		(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)
#define _CHINESE_FONT_S_NUM			(14*2)	//Max
*/
#if(_CHINESE_FONT_TYPE == _CH_FONT_2X1)
#define _OTHER_FONT_ADDRESS			(_CHINESE_FONT_BANK_ADDRESS + _CHINESE_FONT_BANK_NUM)//db
#define FONT_OTHER_ICON_LENGTH				36
#else
#define _OTHER_FONT_ADDRESS			(_CHINESE_FONT_G_ADDRESS + _CHINESE_FONT_G_NUM)//db
#endif

#if(_LOAD_EURO_LANGUAGE_TYPE == _LOAD_EURO_LANGUAGE_TYPE2_)
#define _EURO_FONT_ADDRESS                   (_GLOBAL_CHAR_ADDR + _GLOBAL_CHAR_LENGTH)
#endif
//-------------------------------------







#define _ICON_COMMON_CHAR_ADDR			0x100//0xcc	//0xc0
#define _ICON_COMMOM_CHAR_LENGTH			(36*4)
#define _4BIT_OTHER_FONT_NUM			(18*4)


#define _LOAD_ICON_ADDR			((_ICON_COMMON_CHAR_ADDR/4))

//------------------------------------------------------------------
/*********************************************************/
//--------------------------------------------------
// Char Alias
//--------------------------------------------------
//#define ___                             0x00

#define ___ 								(_GLOBAL_CHAR_ADDR+0x00)
#define _PLUS_ 							(_GLOBAL_CHAR_ADDR+0x02)//0x0B	// '+'
#define _SUBT_							(_GLOBAL_CHAR_ADDR+0x03)//0x0D	// '-'
#define _MINUS_ 							(_GLOBAL_CHAR_ADDR+0x03)//0x0D	// '-'
#define _DOT_							(_GLOBAL_CHAR_ADDR+0x04)//0x0E	// '.'
#define _COLON_							(_GLOBAL_CHAR_ADDR+0x10)//0x1A	// ':'
#define _DIVI_							(_GLOBAL_CHAR_ADDR+0x05)//0x0F	// '/'
#ifdef DRAW_SLIDER
#define _RIGHT_SW_ 						(_GLOBAL_CHAR_ADDR+0x45)  // >  /jinsuo add
#endif

#define _HELP_MENU_0					(_OTHER_FONT_ADDRESS+0x0b)		//"MENU"
#define _HELP_MENU_1					(_OTHER_FONT_ADDRESS+0x0c)		//"MENU"
#define _ARROW_R_						(_OTHER_FONT_ADDRESS+0x0d)	// '>'
#define _ARROW_L_						(_OTHER_FONT_ADDRESS+0x0e)// '<'
#define _HELP_LR_0						(_OTHER_FONT_ADDRESS+0x0f)		// < + >
#define _HELP_LR_1						(_OTHER_FONT_ADDRESS+0x10)	
#define _HELP_UD_0						(_OTHER_FONT_ADDRESS+0x11)		// /\ +\/
#define _HELP_UD_1						(_OTHER_FONT_ADDRESS+0x12)	
#define _CYCLE1_							(_OTHER_FONT_ADDRESS+0x13)	
#define _CYCLE0_							(_OTHER_FONT_ADDRESS+0x14)	

#if _TYPEOF_OSD_KONSTA
#define _BRACKET_L						_ARROW_L_			
#define _BRACKET_R						_ARROW_R_			
#endif

#define _0_                             (_GLOBAL_CHAR_ADDR+0x06)
#define _1_ 								(_0_+1)
#define _2_ 								(_0_+2)
#define _3_ 								(_0_+3)
#define _4_ 								(_0_+4)
#define _5_ 								(_0_+5)
#define _6_ 								(_0_+6)
#define _7_ 								(_0_+7)
#define _8_ 								(_0_+8)
#define _9_ 								(_0_+9)


//#define _DOT_				0x0b
#define _PERC_				0x0c
//#define _PLUS_				0x0d
#define _MINU_				0x0e
#define _MULT_				0x0f

//x.hu
#define _BASE_A_			0x01//(0x19-0x10)
#define _A_                             (0x10+_BASE_A_)
#define _B_                             (0x11+_BASE_A_)
#define _C_                             (0x12+_BASE_A_)
#define _D_                             (0x13+_BASE_A_)
#define _E_                             (0x14+_BASE_A_)
#define _F_                             (0x15+_BASE_A_)
#define _G_                             (0x16+_BASE_A_)
#define _H_                             (0x17+_BASE_A_)
#define _I_                             (0x18+_BASE_A_)
#define _J_                             (0x19+_BASE_A_)
#define _K_                             (0x1a+_BASE_A_)
#define _L_                             (0x1b+_BASE_A_)
#define _M_                             (0x1c+_BASE_A_)
#define _N_                             (0x1d+_BASE_A_)
#define _O_                             (0x1e+_BASE_A_)
#define _P_                             (0x1f+_BASE_A_)
#define _Q_                             (0x20+_BASE_A_)
#define _R_                             (0x21+_BASE_A_)
#define _S_                             (0x22+_BASE_A_)
#define _T_                             (0x23+_BASE_A_)
#define _U_                             (0x24+_BASE_A_)
#define _V_                             (0x25+_BASE_A_)
#define _W_                             (0x26+_BASE_A_)
#define _X_                             (0x27+_BASE_A_)
#define _Y_                             (0x28+_BASE_A_)
#define _Z_                             (0x29+_BASE_A_)
//x.hu
#define _a_ 								(_GLOBAL_CHAR_ADDR+0x2B)
#define _b_ 								(_a_+1)
#define _c_ 								(_a_+2)
#define _d_ 								(_a_+3)
#define _e_ 								(_a_+4)
#define _f_ 								(_a_+5)
#define _g_ 								(_a_+6)
#define _h_ 								(_a_+7)
#define _i_ 								(_a_+8)
#define _j_ 								(_a_+9)
#define _k_ 								(_a_+10)
#define _l_ 								(_a_+11)
#define _m_ 								(_a_+12)
#define _n_ 								(_a_+13)
#define _o_ 								(_a_+14)
#define _p_ 								(_a_+15)
#define _q_ 								(_a_+16)
#define _r_ 								(_a_+17)
#define _s_ 								(_a_+18)
#define _t_ 								(_a_+19)
#define _u_ 								(_a_+20)
#define _v_ 								(_a_+21)
#define _w_ 								(_a_+22)
#define _x_ 								(_a_+23)
#define _y_ 								(_a_+24)
#define _z_ 								(_a_+25)

#define _GLOBAL_CHAR_NUM				0x69
#if(_LOAD_EURO_LANGUAGE_TYPE == _LOAD_EURO_LANGUAGE_TYPE1_)
//RUS char
//-------------------------------------------------------------------
#define _OA_					(_GLOBAL_CHAR_NUM+0x00)
#define _OB_					(_GLOBAL_CHAR_NUM+0x02)
#define _OE_					(_GLOBAL_CHAR_NUM+0x05)
#define _OK_					(_GLOBAL_CHAR_NUM+0x0A)
#define _OM_					(_GLOBAL_CHAR_NUM+0x0C)
#define _OH_					(_GLOBAL_CHAR_NUM+0x0D)
#define _OO_					(_GLOBAL_CHAR_NUM+0x0E)
#define _OP_					(_GLOBAL_CHAR_NUM+0x10)
#define _OC_					(_GLOBAL_CHAR_NUM+0x11)
#define _OT_					(_GLOBAL_CHAR_NUM+0x12)
#define _OY_					(_GLOBAL_CHAR_NUM+0x13)
#define _OX_					(_GLOBAL_CHAR_NUM+0x15)

#define _Oa_					(_GLOBAL_CHAR_NUM+0x20)
#define _Ob_					(_GLOBAL_CHAR_NUM+0x22)
#define _Oe_					(_GLOBAL_CHAR_NUM+0x25)
#define _Ok_					(_GLOBAL_CHAR_NUM+0x2A)
#define _Om_				(_GLOBAL_CHAR_NUM+0x2C)
#define _Oh_					(_GLOBAL_CHAR_NUM+0x2D)
#define _Oo_					(_GLOBAL_CHAR_NUM+0x2E)
#define _Op_					(_GLOBAL_CHAR_NUM+0x30)
#define _Oc_					(_GLOBAL_CHAR_NUM+0x31)
#define _Ot_					(_GLOBAL_CHAR_NUM+0x32)
#define _Oy_					(_GLOBAL_CHAR_NUM+0x33)
#define _Ox_					(_GLOBAL_CHAR_NUM+0x35)



//OuZhou char
//----------------------------------------------------------------------
#define _A1_								(_GLOBAL_CHAR_NUM+0x00)
#define _A2_								(_GLOBAL_CHAR_NUM+0x01)
#define _A3_								(_GLOBAL_CHAR_NUM+0x03)
#define _A4_								(_GLOBAL_CHAR_NUM+0x04)
#define _A5_								(_GLOBAL_CHAR_NUM+0x02)

#define _E1_								(_GLOBAL_CHAR_NUM+0x05)
#define _E2_								(_GLOBAL_CHAR_NUM+0x06)
#define _E3_								(_GLOBAL_CHAR_NUM+0x07)
#define _E4_								(_GLOBAL_CHAR_NUM+0x08)

#define _I1_								(_GLOBAL_CHAR_NUM+0x09)
#define _I2_								(_GLOBAL_CHAR_NUM+0x0A)
#define _I3_								(_GLOBAL_CHAR_NUM+0x0B)
#define _I4_								(_GLOBAL_CHAR_NUM+0x0C)

#define _O1_								(_GLOBAL_CHAR_NUM+0x0D)
#define _O2_								(_GLOBAL_CHAR_NUM+0x0E)
#define _O3_								(_GLOBAL_CHAR_NUM+0x0F)
#define _O4_								(_GLOBAL_CHAR_NUM+0x10)

#define _U1_								(_GLOBAL_CHAR_NUM+0x11)
#define _U2_								(_GLOBAL_CHAR_NUM+0x12)
#define _U3_								(_GLOBAL_CHAR_NUM+0x13)
#define _U4_								(_GLOBAL_CHAR_NUM+0x14)

#define _AE_								(_GLOBAL_CHAR_NUM+0x15)
#define _C9_								(_GLOBAL_CHAR_NUM+0x16)

#define _Y2_								(_GLOBAL_CHAR_NUM+0x17)
#define _N7_								(_GLOBAL_CHAR_NUM+0x18)	

#define _a1_								(_GLOBAL_CHAR_NUM+0x19)
#define _a2_								(_GLOBAL_CHAR_NUM+0x1A)
#define _a3_								(_GLOBAL_CHAR_NUM+0x1C)
#define _a4_								(_GLOBAL_CHAR_NUM+0x1D)
#define _a5_								(_GLOBAL_CHAR_NUM+0x1B)

#define _e1_								(_GLOBAL_CHAR_NUM+0x1E)
#define _e2_								(_GLOBAL_CHAR_NUM+0x1F)
#define _e3_								(_GLOBAL_CHAR_NUM+0x20)
#define _e4_								(_GLOBAL_CHAR_NUM+0x21)

#define _i1_								(_GLOBAL_CHAR_NUM+0x22)
#define _i2_								(_GLOBAL_CHAR_NUM+0x23)
#define _i3_								(_GLOBAL_CHAR_NUM+0x24)
#define _i4_								(_GLOBAL_CHAR_NUM+0x25)

#define _o1_								(_GLOBAL_CHAR_NUM+0x26)
#define _o2_								(_GLOBAL_CHAR_NUM+0x27)
#define _o3_								(_GLOBAL_CHAR_NUM+0x28)
#define _o4_								(_GLOBAL_CHAR_NUM+0x29)

#define _u1_								(_GLOBAL_CHAR_NUM+0x2A)
#define _u2_								(_GLOBAL_CHAR_NUM+0x2B)
#define _u3_								(_GLOBAL_CHAR_NUM+0x2C)
#define _u4_								(_GLOBAL_CHAR_NUM+0x2D)

#define _ae_								(_GLOBAL_CHAR_NUM+0x2E)
#define _c9_								(_GLOBAL_CHAR_NUM+0x2F)

#define _y2_								(_GLOBAL_CHAR_NUM+0x30)
#define _n7_								(_GLOBAL_CHAR_NUM+0x31)
#else
#define _A1_								(_EURO_FONT_ADDRESS+0x00)
#define _a1_								(_EURO_FONT_ADDRESS+0x01)
#define _U1_								(_EURO_FONT_ADDRESS+0x02)
#define _u1_								(_EURO_FONT_ADDRESS+0x03)
#define _O1_								(_EURO_FONT_ADDRESS+0x04)
#define _o1_								(_EURO_FONT_ADDRESS+0x05)
#define _beta_								(_EURO_FONT_ADDRESS+0x06)
#define _A3_								(_EURO_FONT_ADDRESS+0x07)
#define _a3_								(_EURO_FONT_ADDRESS+0x08)
#define _A4_								(_EURO_FONT_ADDRESS+0x09)
#define _a4_								(_EURO_FONT_ADDRESS+0x0a)
#define _C3_								(_EURO_FONT_ADDRESS+0x0b)
#define _c3_								(_EURO_FONT_ADDRESS+0x0c)
#define _E3_								(_EURO_FONT_ADDRESS+0x0d)
#define _e3_								(_EURO_FONT_ADDRESS+0x0e)
#define _E1_								(_EURO_FONT_ADDRESS+0x0f)
#define _e1_								(_EURO_FONT_ADDRESS+0x10)
#define _E2_								(_EURO_FONT_ADDRESS+0x11)
#define _e2_								(_EURO_FONT_ADDRESS+0x12)
#define _E4_								(_EURO_FONT_ADDRESS+0x13)
#define _e4_								(_EURO_FONT_ADDRESS+0x14)
#define _CE_								(_EURO_FONT_ADDRESS+0x15)
#define _ce_								(_EURO_FONT_ADDRESS+0x16)
#define _I3_								(_EURO_FONT_ADDRESS+0x17)
#define _i3_								(_EURO_FONT_ADDRESS+0x18)
#define _I1_								(_EURO_FONT_ADDRESS+0x19)
#define _i1_								(_EURO_FONT_ADDRESS+0x1a)
#define _O3_								(_EURO_FONT_ADDRESS+0x1b)
#define _o3_								(_EURO_FONT_ADDRESS+0x1c)
#define _U3_								(_EURO_FONT_ADDRESS+0x1d)
#define _u3_								(_EURO_FONT_ADDRESS+0x1e)
#define _U4_								(_EURO_FONT_ADDRESS+0x1f)
#define _u4_								(_EURO_FONT_ADDRESS+0x20)
#define _CH_								(_EURO_FONT_ADDRESS+0x21)
#define _ch_								(_EURO_FONT_ADDRESS+0x22)
#define _LL_								(_EURO_FONT_ADDRESS+0x23)
#define _ll_								(_EURO_FONT_ADDRESS+0x24)
#define _N3_								(_EURO_FONT_ADDRESS+0x25)
#define _n3_								(_EURO_FONT_ADDRESS+0x26)
#define _Rf6_								(_EURO_FONT_ADDRESS+0x27)
#define _Ry6_								(_EURO_FONT_ADDRESS+0x28)
#define _RSB_								(_EURO_FONT_ADDRESS+0x29)
#define _RF_								(_EURO_FONT_ADDRESS+0x2a)
#define _Rf_								(_EURO_FONT_ADDRESS+0x2b)
#define _RD_								(_EURO_FONT_ADDRESS+0x2c)
#define _Rd_								(_EURO_FONT_ADDRESS+0x2d)
#define _RX_								(_EURO_FONT_ADDRESS+0x2e)
#define _Rx_								(_EURO_FONT_ADDRESS+0x2f)
#define _RB3_								(_EURO_FONT_ADDRESS+0x30)
#define _RS3_								(_EURO_FONT_ADDRESS+0x31)
#define _RN_								(_EURO_FONT_ADDRESS+0x32)
#define _Rn_								(_EURO_FONT_ADDRESS+0x33)
#define _RN3_								(_EURO_FONT_ADDRESS+0x34)
#define _Rn3_								(_EURO_FONT_ADDRESS+0x35)
#define _RK_								(_EURO_FONT_ADDRESS+0x36)
#define _Rk_								(_EURO_FONT_ADDRESS+0x37)
#define _RJ_								(_EURO_FONT_ADDRESS+0x38)
#define _Rj_								(_EURO_FONT_ADDRESS+0x39)
#define _Rm_								(_EURO_FONT_ADDRESS+0x3a)
#define _RSH_								(_EURO_FONT_ADDRESS+0x3b)
#define _RBM_								(_EURO_FONT_ADDRESS+0x3c)
#define _RSM_								(_EURO_FONT_ADDRESS+0x3d)
#define _RST_								(_EURO_FONT_ADDRESS+0x3e)
#define _RY_								(_EURO_FONT_ADDRESS+0x3f)
#define _RFY_								(_EURO_FONT_ADDRESS+0x40)
#define _Rfy_								(_EURO_FONT_ADDRESS+0x41)
#define _RU_								(_EURO_FONT_ADDRESS+0x42)
#define _Ru_								(_EURO_FONT_ADDRESS+0x43)
#define _RB4_								(_EURO_FONT_ADDRESS+0x44)
#define _RS4_								(_EURO_FONT_ADDRESS+0x45)
#define _RW_								(_EURO_FONT_ADDRESS+0x46)
#define _Rw_								(_EURO_FONT_ADDRESS+0x47)
#define _RUY_								(_EURO_FONT_ADDRESS+0x48)
#define _Ruy_								(_EURO_FONT_ADDRESS+0x49)
#define _RFB_								(_EURO_FONT_ADDRESS+0x4a)
#define _RFb_								(_EURO_FONT_ADDRESS+0x4b)
#define _RBI_								(_EURO_FONT_ADDRESS+0x4c)
#define _Rbi_								(_EURO_FONT_ADDRESS+0x4d)
#define _RB_								(_EURO_FONT_ADDRESS+0x4e)
#define _Rb_								(_EURO_FONT_ADDRESS+0x4f)
#define _REI_								(_EURO_FONT_ADDRESS+0x50)
#define _Rei_								(_EURO_FONT_ADDRESS+0x51)
#define _RKO_								(_EURO_FONT_ADDRESS+0x52)
#define _Rko_								(_EURO_FONT_ADDRESS+0x53)
#define _RR_								(_EURO_FONT_ADDRESS+0x54)
#define _Rr_								(_EURO_FONT_ADDRESS+0x55)
#define _a2_								(_EURO_FONT_ADDRESS+0x56)
#define _i2_								(_EURO_FONT_ADDRESS+0x57)
#define _o2_								(_EURO_FONT_ADDRESS+0x58)
#define _u2_								(_EURO_FONT_ADDRESS+0x59)

#endif


//Simple Chinese char
//#if _ADD_CHINESE
#if(_CHINESE_FONT_TYPE == _CH_FONT_2X1)
//Chinese Font Definition...
#define _ZHONG1_L_						(_OTHER_FONT_ADDRESS+0x20)			//中
#define _ZHONG1_R_						(_OTHER_FONT_ADDRESS+0x21)
#define _WEN2_L_						(_OTHER_FONT_ADDRESS+0x22)			//文
#define _WEN2_R_						(_OTHER_FONT_ADDRESS+0x23)
//Global
#define _TIAO2_L_						(_CHINESE_FONT_G_ADDRESS+0x00)		//调
#define _TIAO2_R_						(_CHINESE_FONT_G_ADDRESS+0x01)
#define _ZHENG3_L_						(_CHINESE_FONT_G_ADDRESS+0x02)		//整
#define _ZHENG3_R_						(_CHINESE_FONT_G_ADDRESS+0x03)
#define _WEI4_L_						(_CHINESE_FONT_G_ADDRESS+0x04)		//位
#define _WEI4_R_						(_CHINESE_FONT_G_ADDRESS+0x05)
#define _ZHI4_L_							(_CHINESE_FONT_G_ADDRESS+0x06)		//置
#define _ZHI4_R_							(_CHINESE_FONT_G_ADDRESS+0x07)
#define _FAN3_L_						(_CHINESE_FONT_G_ADDRESS+0x08)		//返
#define _FAN3_R_						(_CHINESE_FONT_G_ADDRESS+0x09)
#define _HUI2_L_							(_CHINESE_FONT_G_ADDRESS+0x0A)		//回
#define _HUI2_R_						(_CHINESE_FONT_G_ADDRESS+0x0B)
#define _TUI4_L_							(_CHINESE_FONT_G_ADDRESS+0x0C)		//退
#define _TUI4_R_							(_CHINESE_FONT_G_ADDRESS+0x0D)
#define _CHU1_L_						(_CHINESE_FONT_G_ADDRESS+0x0E)		//出
#define _CHU1_R_						(_CHINESE_FONT_G_ADDRESS+0x0F)
#define _ZI4_L_							(_CHINESE_FONT_G_ADDRESS+0x10)		//自
#define _ZI4_R_							(_CHINESE_FONT_G_ADDRESS+0x11)
#define _DONG4_L_						(_CHINESE_FONT_G_ADDRESS+0x12)		//动
#define _DONG4_R_						(_CHINESE_FONT_G_ADDRESS+0x13)
#define _TU2_L_							(_CHINESE_FONT_G_ADDRESS+0x14)		//图
#define _TU2_R_							(_CHINESE_FONT_G_ADDRESS+0x15)
#define _XIANG4_L_						(_CHINESE_FONT_G_ADDRESS+0x16)		//像
#define _XIANG4_R_						(_CHINESE_FONT_G_ADDRESS+0x17)
#define _SHENG1_L_						(_CHINESE_FONT_G_ADDRESS+0x18)		//声
#define _SHENG1_R_						(_CHINESE_FONT_G_ADDRESS+0x19)
#define _YIN1_L_							(_CHINESE_FONT_G_ADDRESS+0x1A)		//音
#define _YIN1_R_							(_CHINESE_FONT_G_ADDRESS+0x1B)
#define _DU4_L_							(_CHINESE_FONT_G_ADDRESS+0x1C)		//度
#define _DU4_R_							(_CHINESE_FONT_G_ADDRESS+0x1D)
#define _LIANG4_L_						(_CHINESE_FONT_G_ADDRESS+0x1E)		//亮
#define _LIANG4_R_						(_CHINESE_FONT_G_ADDRESS+0x1F)
#define _HE2_L_							(_CHINESE_FONT_G_ADDRESS+0x20)		//和
#define _HE2_R_							(_CHINESE_FONT_G_ADDRESS+0x21)
#define _SE4_L_							(_CHINESE_FONT_G_ADDRESS+0x22)		//色
#define _SE4_R_							(_CHINESE_FONT_G_ADDRESS+0x23)
#define _SHUI3_L_						(_CHINESE_FONT_G_ADDRESS+0x24)		//水
#define _SHUI3_R_						(_CHINESE_FONT_G_ADDRESS+0x25)
#define _PING2_L_						(_CHINESE_FONT_G_ADDRESS+0x26)		//平
#define _PING2_R_						(_CHINESE_FONT_G_ADDRESS+0x27)
#define _CHUI2_L_						(_CHINESE_FONT_G_ADDRESS+0x28)		//垂
#define _CHUI2_R_						(_CHINESE_FONT_G_ADDRESS+0x29)
#define _ZHI2_L_							(_CHINESE_FONT_G_ADDRESS+0x2A)		//直
#define _ZHI2_R_							(_CHINESE_FONT_G_ADDRESS+0x2B)
#define _DING4_L_						(_CHINESE_FONT_G_ADDRESS+0x2C)		//定
#define _DING4_R_						(_CHINESE_FONT_G_ADDRESS+0x2D)
#define _SHI2_L_							(_CHINESE_FONT_G_ADDRESS+0x2E)		//时
#define _SHI2_R_							(_CHINESE_FONT_G_ADDRESS+0x2F)
#define _MING2_L_						(_CHINESE_FONT_G_ADDRESS+0x30)		//明
#define _MING2_R_						(_CHINESE_FONT_G_ADDRESS+0x31)
#define _XIN4_L_							(_CHINESE_FONT_G_ADDRESS+0x32)		//信
#define _XIN4_R_							(_CHINESE_FONT_G_ADDRESS+0x33)
#define _HAO4_L_						(_CHINESE_FONT_G_ADDRESS+0x34)		//号
#define _HAO4_R_						(_CHINESE_FONT_G_ADDRESS+0x35)
#define _SHI4_L_							(_CHINESE_FONT_G_ADDRESS+0x36)		//式
#define _SHI4_R_							(_CHINESE_FONT_G_ADDRESS+0x37)
#define _GUAN1_L_						(_CHINESE_FONT_G_ADDRESS+0x38)		//关
#define _GUAN1_R_						(_CHINESE_FONT_G_ADDRESS+0x39)
#define _KAI1_L_							(_CHINESE_FONT_G_ADDRESS+0x3A)		//开
#define _KAI1_R_							(_CHINESE_FONT_G_ADDRESS+0x3B)
#define _YI4_L_							(_CHINESE_FONT_G_ADDRESS+0x3C)		//义
#define _YI4_R_							(_CHINESE_FONT_G_ADDRESS+0x3D)
#define _PIN2_L_							(_CHINESE_FONT_G_ADDRESS+0x3E)		//频
#define _PIN2_R_							(_CHINESE_FONT_G_ADDRESS+0x3F)	
#define _ZHONG1_L_2_					(_CHINESE_FONT_G_ADDRESS+0x40)		//钟
#define _ZHONG1_R_2_					(_CHINESE_FONT_G_ADDRESS+0x41)
#define _YAN2_L_2_						(_CHINESE_FONT_G_ADDRESS+0x42)		//颜
#define _YAN2_R_2_						(_CHINESE_FONT_G_ADDRESS+0x43)
#define _LV4_L_							(_CHINESE_FONT_G_ADDRESS+0x44)		//率
#define _LV4_R_							(_CHINESE_FONT_G_ADDRESS+0x45)	
#define _XUAN3_L_						(_CHINESE_FONT_G_ADDRESS+0x46)		//选
#define _XUAN3_R_						(_CHINESE_FONT_G_ADDRESS+0x47)	
#define _ZE2_L_							(_CHINESE_FONT_G_ADDRESS+0x48)		//择
#define _ZE2_R_							(_CHINESE_FONT_G_ADDRESS+0x49)	
//BANK1
#define _DUI4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)	//对
#define _DUI4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _BI3_L_							(_CHINESE_FONT_BANK_ADDRESS+0x02)	//比
#define _BI3_R_							(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _BAO3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x04)	//饱
#define _BAO3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x05)
#define _QING1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)	//清
#define _QING1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _XI1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x08)	//晰
#define _XI1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x09)
#define _WEN1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0A)	//温
#define _WEN1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0B)	
#define _HONG2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)	//红
#define _HONG2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0D)	
#define _LV4_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)	//绿
#define _LV4_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0F)
#define _LAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x10)	//兰
#define _LAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x11)
//BANK2
//#define _DAO4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x00)	//道
//#define _DAO4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x01)	
//#define _ZHI4_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x00)	//制
//#define _ZHI4_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _XI4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)	//系
#define _XI4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _TIAO4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x02)	//跳
#define _TIAO4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x03)	
#define _YUE4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x04)	//跃
#define _YUE4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x05)	
#define _SHOU3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)	//手
#define _SHOU3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)	
#define _WEI1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x08)	//微
#define _WEI1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x09)	
#define _JIAO1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0A)	//交
#define _JIAO1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0B)	
#define _HUAN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)	//换
#define _HUAN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0D)	
#define _SOU1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)	//搜
#define _SOU1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0F)
#define _TAI2_L_							(_CHINESE_FONT_BANK_ADDRESS+0x10)	//台
#define _TAI2_R_							(_CHINESE_FONT_BANK_ADDRESS+0x11)	
//#define _LV4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x12)	//率
//#define _LV4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x13)	
#define _BO1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x12)	//波
#define _BO1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x13)	
#define _DUAN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x14)	//段
#define _DUAN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x15)	
#define _SUO3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x16)	//索
#define _SUO3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x17)
#define _DAO4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x18)	//道
#define _DAO4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x19)	
#define _MU4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x1A)	//目
#define _MU4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x1B)
#define _DI4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x1C)	//的
#define _DI4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x1D)
#define _DANG1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x1E)	//当
#define _DANG1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x1F)
#define _QIAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x20)	//前
#define _QIAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x21)
#define _QUE4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x22)	//确
#define _QUE4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x23)
#define _REN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x24)	//认
#define _REN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x25)
#define _TONG3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x26)	//统
#define _TONG3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x27)
//BANK3
#define _LIANG4_L_2_					(_CHINESE_FONT_BANK_ADDRESS+0x00)		//量
#define _LIANG4_R_2_					(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _DI1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _DI1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _GAO1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x04)		//高
#define _GAO1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x05)
//#define _JUN1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x06)		//均
//#define _JUN1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _HENG2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//衡
#define _HENG2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
// add by xyw 070928
#define _JING4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//静
#define _JING4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x09)


//BANK4
#define _CAI4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//菜
#define _CAI4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _DAN1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//单
#define _DAN1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _YU3_L_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//语
#define _YU3_R_							(_CHINESE_FONT_BANK_ADDRESS+0x05)
#define _YAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//言
#define _YAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _TOU4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//透
#define _TOU4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x09)
#define _DA4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x0A)		//大
#define _DA4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x0B)
#define _XIAO3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)		//小
#define _XIAO3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0D)
#define _JIAN1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _JIAN1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0F)
//BANK5
#define _QI2_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//其
#define _QI2_R_							(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _TA1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//它
#define _TA1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _FU4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//复
#define _FU4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x05)
//#define _YUAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//源
//#define _YUAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _JI1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x06)		//机
#define _JI1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _TI2_L_							(_CHINESE_FONT_BANK_ADDRESS+0x08)		//提
#define _TI2_R_							(_CHINESE_FONT_BANK_ADDRESS+0x09)
#define _XING3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0A)		//醒
#define _XING3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0B)
//#define _XIAN3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)		//显
//#define _XIAN3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x0D)
//#define _SHI4_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//示
//#define _SHI4_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0F)
#define _BI3_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)		//比
#define _BI3_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0D)
#define _FEI1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//非
#define _FEI1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x0F)
#define _XIAN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x10)		//线
#define _XIAN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x11)
#define _XING4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x12)		//性
#define _XING4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x13)
//#define _YU4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x18)		//预
//#define _YU4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x19)
//#define _YUE1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x1A)		//约
//#define _YUE1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x1B)
#define _SHE4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x14)		//设
#define _SHE4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x15)
//BANK6
#define _MO2_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//模
#define _MO2_R_							(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _ROU2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//柔
#define _ROU2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _BIAO1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x04)		//标
#define _BIAO1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x05)
#define _ZHUN3_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//准
#define _ZHUN3_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _DIAN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//电
#define _DIAN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x09)
#define _YIN3_L_							(_CHINESE_FONT_BANK_ADDRESS+0x0A)		//影
#define _YIN3_R_							(_CHINESE_FONT_BANK_ADDRESS+0x0B)
#define _XIN1_L_							(_CHINESE_FONT_BANK_ADDRESS+0x0C)		//新
#define _XIN1_R_							(_CHINESE_FONT_BANK_ADDRESS+0x0D)
#define _WEN2_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//闻
#define _WEN2_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x0F)
#define _YUE4_L_2_						(_CHINESE_FONT_BANK_ADDRESS+0x10)		//乐
#define _YUE4_R_2_						(_CHINESE_FONT_BANK_ADDRESS+0x11)		
//------------------------add by xyw 070929 -----------------------------------------
#define _TI2_L_2_						       (_CHINESE_FONT_BANK_ADDRESS+0x12)		//体
#define _TI2_R_2_						       (_CHINESE_FONT_BANK_ADDRESS+0x13)
#define _YU4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x14)		//育
#define _YU4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x15)
#define _LIAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x16)		//连
#define _LIAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x17)
#define _XU4_L_						       (_CHINESE_FONT_BANK_ADDRESS+0x18)		//续
#define _XU4_R_						       (_CHINESE_FONT_BANK_ADDRESS+0x19)
#define _JU4_L_						       (_CHINESE_FONT_BANK_ADDRESS+0x1a)		//剧
#define _JU4_R_						       (_CHINESE_FONT_BANK_ADDRESS+0x1b)		
//---------------------------------------------------------------------------------



//BANK7
#define _SHUI4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x00)		//睡
#define _SHUI4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _MIAN2_L_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//眠
#define _MIAN2_R_						(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _FEN1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x04)		//分
#define _FEN1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x05)

#define _AN4_L_						      (_CHINESE_FONT_BANK_ADDRESS+0x06)		//按
#define _AN4_R_						      (_CHINESE_FONT_BANK_ADDRESS+0x07)
#define _JIAN4_L_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//键
#define _JIAN4_R_						(_CHINESE_FONT_BANK_ADDRESS+0x09)

//BANK8
#define _WU2_L_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//无
#define _WU2_R_							(_CHINESE_FONT_BANK_ADDRESS+0x01)
#define _SHU1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//输
#define _SHU1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x03)
#define _RU4_L_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//入
#define _RU4_R_							(_CHINESE_FONT_BANK_ADDRESS+0x05)
#define _CAO1_L_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//超
#define _CAO1_R_						(_CHINESE_FONT_BANK_ADDRESS+0x07)
//BANK9

//----------------------add by xyw 071025

#define _XIANG4_L_2_					(_CHINESE_FONT_BANK_ADDRESS+0x04)		//相
#define _XIANG4_R_2_					(_CHINESE_FONT_BANK_ADDRESS+0x05)

#define _LIANG4_L_3_                                  (_CHINESE_FONT_BANK_ADDRESS+0x06)    //量
#define _LIANG4_R_3_                                  (_CHINESE_FONT_BANK_ADDRESS+0x07)   
#define _GAO1_L_2_                                      (_CHINESE_FONT_BANK_ADDRESS+0x08)    //高
#define _GAO1_R_2_                                     (_CHINESE_FONT_BANK_ADDRESS+0x09)    
#define _QING1_L_2_                                    (_CHINESE_FONT_BANK_ADDRESS+0x0a)     //清   
#define _QING1_R_2_                                    (_CHINESE_FONT_BANK_ADDRESS+0x0B)    
#define _DIAN4_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0C)    // 电
#define _DIAN4_R_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0D) 
#define _YING3_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0E)   //影 
#define _YING3_R_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0F) 
#define _FEN1_L_2                                        (_CHINESE_FONT_BANK_ADDRESS+0x10)  //分  
#define _FEN1_R_2                                        (_CHINESE_FONT_BANK_ADDRESS+0x11)  
#define _DUAN1_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x12)    //端
#define _DUAN1_R_2                                     (_CHINESE_FONT_BANK_ADDRESS+0x13) 
#define _ZI1_L_                                             (_CHINESE_FONT_BANK_ADDRESS+0x14)    //子
#define _ZI1_R_                                             (_CHINESE_FONT_BANK_ADDRESS+0x15) 
#define _NAO3_L_                                          (_CHINESE_FONT_BANK_ADDRESS+0x16)    //脑
#define _NAO3_R_                                          (_CHINESE_FONT_BANK_ADDRESS+0x17) 
#define _SHI4_L_2                                         (_CHINESE_FONT_BANK_ADDRESS+0x18)    //视
#define _SHI4_R_2                                         (_CHINESE_FONT_BANK_ADDRESS+0x19) 


/*
#define _XIANG4_L_2_					(_CHINESE_FONT_BANK_ADDRESS+0x00)		//相
#define _XIANG4_R_2_					(_CHINESE_FONT_BANK_ADDRESS+0x01)

//----------------------add by xyw 071019
#define _LIANG4_L_3_                                  (_CHINESE_FONT_BANK_ADDRESS+0x02)    //量
#define _LIANG4_R_3_                                  (_CHINESE_FONT_BANK_ADDRESS+0x03)   
#define _GAO1_L_2_                                      (_CHINESE_FONT_BANK_ADDRESS+0x04)    //高
#define _GAO1_R_2_                                     (_CHINESE_FONT_BANK_ADDRESS+0x05)    
#define _QING1_L_2_                                    (_CHINESE_FONT_BANK_ADDRESS+0x06)     //清   
#define _QING1_R_2_                                    (_CHINESE_FONT_BANK_ADDRESS+0x07)    
#define _DIAN4_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x08)    // 电
#define _DIAN4_R_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x09) 
#define _YING3_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0A)   //影 
#define _YING3_R_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0B) 
#define _FEN1_L_2                                        (_CHINESE_FONT_BANK_ADDRESS+0x0C)  //分  
#define _FEN1_R_2                                        (_CHINESE_FONT_BANK_ADDRESS+0x0D)  
#define _DUAN1_L_2                                      (_CHINESE_FONT_BANK_ADDRESS+0x0E)    //端
#define _DUAN1_R_2                                     (_CHINESE_FONT_BANK_ADDRESS+0x0F) 
#define _ZI1_L_                                             (_CHINESE_FONT_BANK_ADDRESS+0x10)    //子
#define _ZI1_R_                                             (_CHINESE_FONT_BANK_ADDRESS+0x11) 
#define _NAO3_L_                                          (_CHINESE_FONT_BANK_ADDRESS+0x12)    //脑
#define _NAO3_R_                                          (_CHINESE_FONT_BANK_ADDRESS+0x13) 
#define _SHI4_L_2                                         (_CHINESE_FONT_BANK_ADDRESS+0x14)    //视
#define _SHI4_R_2                                         (_CHINESE_FONT_BANK_ADDRESS+0x15) 


*/
//--------------------------

#else
//-----------------------------------------------------------------------
#define _DUI_						(_CHINESE_FONT_G_ADDRESS+0x00)		//对
#define _BI_						(_CHINESE_FONT_G_ADDRESS+0x01)		//比
#define _DU_						(_CHINESE_FONT_G_ADDRESS+0x02)		//度
#define _LIANG_1_							(_CHINESE_FONT_G_ADDRESS+0x03)		//亮
#define _SE_						(_CHINESE_FONT_G_ADDRESS+0x04)		//色
#define _WEN_1_							(_CHINESE_FONT_G_ADDRESS+0x05)		//温
#define _SHUI_1_							(_CHINESE_FONT_G_ADDRESS+0x06)		//水
#define _PING_1_						(_CHINESE_FONT_G_ADDRESS+0x07)		//平
#define _WEI_1_							(_CHINESE_FONT_G_ADDRESS+0x08)		//位
#define _ZHI_1_						(_CHINESE_FONT_G_ADDRESS+0x09)		//置
#define _CHUI_							(_CHINESE_FONT_G_ADDRESS+0x0a)		//垂
#define _ZHI_2_					(_CHINESE_FONT_G_ADDRESS+0x0b)		//直
#define _YONG_						(_CHINESE_FONT_G_ADDRESS+0x0c)		//用
#define _HU_							(_CHINESE_FONT_G_ADDRESS+0x0d)		//户
#define _MO_							(_CHINESE_FONT_G_ADDRESS+0x0e)		//模
#define _ZI_1_						(_CHINESE_FONT_G_ADDRESS+0x0f)		//自
#define _SHI_1_							(_CHINESE_FONT_G_ADDRESS+0x10)		//式
#define _KAI_							(_CHINESE_FONT_G_ADDRESS+0x11)		//开
#define _GUAN_						(_CHINESE_FONT_G_ADDRESS+0x12)		//关
#define _JI_						(_CHINESE_FONT_G_ADDRESS+0x13)		//机
#define _WU_						(_CHINESE_FONT_G_ADDRESS+0x14)		//无
#define _XIN_							(_CHINESE_FONT_G_ADDRESS+0x15)		//信
#define _HAO_						(_CHINESE_FONT_G_ADDRESS+0x16)		//号
#define _YI_							(_CHINESE_FONT_G_ADDRESS+0x17)		//移
#define _DONG_						(_CHINESE_FONT_G_ADDRESS+0x18)		//动
#define _XUAN_							(_CHINESE_FONT_G_ADDRESS+0x19)		//选
#define _ZE_						(_CHINESE_FONT_G_ADDRESS+0x1a)		//择
#define _TUI_							(_CHINESE_FONT_G_ADDRESS+0x1b)		//退
#define _CHU_						(_CHINESE_FONT_G_ADDRESS+0x1c)		//出
#define _TIAO_1_						(_CHINESE_FONT_G_ADDRESS+0x1d)		//调
#define _LENG_						(_CHINESE_FONT_G_ADDRESS+0x1e)		//冷
#define _NUAN_						(_CHINESE_FONT_G_ADDRESS+0x1f)		//暖
#define _MING_							(_CHINESE_FONT_G_ADDRESS+0x20)		//明
#define _YIN_						(_CHINESE_FONT_G_ADDRESS+0x21)		//音
#define _SHI_2_							(_CHINESE_FONT_G_ADDRESS+0x22)		//时
#define _ZHONG_1_							(_CHINESE_FONT_G_ADDRESS+0x23)		//钟
#define _JIAN_1_						(_CHINESE_FONT_G_ADDRESS+0x24)		//间
#define _JIE_1_							(_CHINESE_FONT_G_ADDRESS+0x25)		//节
#define _MU_						(_CHINESE_FONT_G_ADDRESS+0x26)		//目
#define _TAI_							(_CHINESE_FONT_G_ADDRESS+0x27)		//台
#define _ZHONG_2_					(_CHINESE_FONT_G_ADDRESS+0x28)		//中
#define _DIAN_						(_CHINESE_FONT_G_ADDRESS+0x29)		//电
#define _SHI_3_							(_CHINESE_FONT_G_ADDRESS+0x2a)		//视
#define _PIN_							(_CHINESE_FONT_G_ADDRESS+0x2b)		//频
#define _FEN_						(_CHINESE_FONT_G_ADDRESS+0x2c)		//分
#define _LIANG_2_							(_CHINESE_FONT_G_ADDRESS+0x2d)		//量
#define _GAO_							(_CHINESE_FONT_G_ADDRESS+0x2e)		//高
#define _QING_						(_CHINESE_FONT_G_ADDRESS+0x2f)		//清
#define _ZUO_						(_CHINESE_FONT_G_ADDRESS+0x30)		//左
#define _YOU_						(_CHINESE_FONT_G_ADDRESS+0x31)		//右

#define _NAO_							(_CHINESE_FONT_G_ADDRESS+0x32)		//脑
#define _BAO_1_						(_CHINESE_FONT_G_ADDRESS+0x33)		//饱
#define _HE_							(_CHINESE_FONT_G_ADDRESS+0x34)		//和
#define _XI_1_						(_CHINESE_FONT_G_ADDRESS+0x35)		//晰
#define _RAN_							(_CHINESE_FONT_G_ADDRESS+0x36)		//然
#define _ROU_						(_CHINESE_FONT_G_ADDRESS+0x37)		//柔
#define _TU_							(_CHINESE_FONT_G_ADDRESS+0x38)		//图
#define _XIANG_						(_CHINESE_FONT_G_ADDRESS+0x39)		//像
#define _SHENG_						(_CHINESE_FONT_G_ADDRESS+0x3a)		//声
#define _DI_						(_CHINESE_FONT_G_ADDRESS+0x3b)		//低
#define _HENG_						(_CHINESE_FONT_G_ADDRESS+0x3c)		//衡
#define _XIAO_							(_CHINESE_FONT_G_ADDRESS+0x3d)		//效
#define _YING_						(_CHINESE_FONT_G_ADDRESS+0x3e)		//影
#define _YUE_1_							(_CHINESE_FONT_G_ADDRESS+0x3f)		//乐
#define _SOU_							(_CHINESE_FONT_G_ADDRESS+0x40)		//搜
#define _CAI_1_						(_CHINESE_FONT_G_ADDRESS+0x41)		//彩
#define _ZHI_3_							(_CHINESE_FONT_G_ADDRESS+0x42)		//制
#define _BAN_						(_CHINESE_FONT_G_ADDRESS+0x43)		//伴
#define _TIAO_2_							(_CHINESE_FONT_G_ADDRESS+0x44)		//跳
#define _YUE_2_					(_CHINESE_FONT_G_ADDRESS+0x45)		//跃
#define _SHOU_						(_CHINESE_FONT_G_ADDRESS+0x46)		//手
#define _WEI_2_							(_CHINESE_FONT_G_ADDRESS+0x47)		//微
#define _GONG_							(_CHINESE_FONT_G_ADDRESS+0x48)		//功
#define _NENG_						(_CHINESE_FONT_G_ADDRESS+0x49)		//能
#define _SHE_							(_CHINESE_FONT_G_ADDRESS+0x4a)		//设
#define _DING_							(_CHINESE_FONT_G_ADDRESS+0x4b)		//定
#define _DANG_						(_CHINESE_FONT_G_ADDRESS+0x4c)		//当
#define _QIAN_						(_CHINESE_FONT_G_ADDRESS+0x4d)		//前
#define _HUAN_						(_CHINESE_FONT_G_ADDRESS+0x4e)		//换
#define _ZENG_							(_CHINESE_FONT_G_ADDRESS+0x4f)		//增
#define _QIANG_						(_CHINESE_FONT_G_ADDRESS+0x50)		//强
#define _HEI_							(_CHINESE_FONT_G_ADDRESS+0x51)		//黑
#define _YAN_1_						(_CHINESE_FONT_G_ADDRESS+0x52)		//延
#define _SHEN_							(_CHINESE_FONT_G_ADDRESS+0x53)		//伸
#define _JIANG_						(_CHINESE_FONT_G_ADDRESS+0x54)		//降
#define _ZAO_							(_CHINESE_FONT_G_ADDRESS+0x55)		//噪
#define _RUO_							(_CHINESE_FONT_G_ADDRESS+0x56)		//弱
#define _BIAN_						(_CHINESE_FONT_G_ADDRESS+0x57)		//边
#define _YUAN_						(_CHINESE_FONT_G_ADDRESS+0x58)		//缘
#define _PING_2_						(_CHINESE_FONT_G_ADDRESS+0x59)		//屏
#define _BAO_2_						(_CHINESE_FONT_G_ADDRESS+0x5A)		//保
#define _XIAN_							(_CHINESE_FONT_G_ADDRESS+0x5B)		//显
#define _SHI_4_						(_CHINESE_FONT_G_ADDRESS+0x5C)		//示
#define _YU_							(_CHINESE_FONT_G_ADDRESS+0x5D)		//语
#define _YAN_2_							(_CHINESE_FONT_G_ADDRESS+0x5E)		//言
#define _CAI_2_						(_CHINESE_FONT_G_ADDRESS+0x5F)		//菜
#define _DAN_							(_CHINESE_FONT_G_ADDRESS+0x60)		//单
#define _WEN_2_						(_CHINESE_FONT_G_ADDRESS+0x61)		//文
#define _TOU_							(_CHINESE_FONT_G_ADDRESS+0x62)		//透
#define _LV_1_							(_CHINESE_FONT_G_ADDRESS+0x63)		//率
#define _XI_2_						(_CHINESE_FONT_G_ADDRESS+0x64)		//息
#define _FU_							(_CHINESE_FONT_G_ADDRESS+0x65)		//复
#define _CAI_3_							(_CHINESE_FONT_G_ADDRESS+0x66)		//采
#define _YANG_						(_CHINESE_FONT_G_ADDRESS+0x67)		//样
#define _HONG_							(_CHINESE_FONT_G_ADDRESS+0x68)		//红
#define _LV_2_							(_CHINESE_FONT_G_ADDRESS+0x69)		//绿
#define _LAN_						(_CHINESE_FONT_G_ADDRESS+0x6A)		//蓝
#define _BIAO_						(_CHINESE_FONT_G_ADDRESS+0x6b)		//标
#define _ZHUN_						(_CHINESE_FONT_G_ADDRESS+0x6c)		//准
#define _ZHENG_						(_CHINESE_FONT_G_ADDRESS+0x6d)		//整
#define _ZHI_4_						(_CHINESE_FONT_G_ADDRESS+0x6e)		//支
#define _CHI_						(_CHINESE_FONT_G_ADDRESS+0x6f)		//持
#define _LIAN_						(_CHINESE_FONT_G_ADDRESS+0x70)		//连
#define _JIE_2_						(_CHINESE_FONT_G_ADDRESS+0x71)		//接
#define _BU_						(_CHINESE_FONT_G_ADDRESS+0x72)		//不
#define _SUO_						(_CHINESE_FONT_G_ADDRESS+0x73)		//索
#define _YAN_3_						(_CHINESE_FONT_G_ADDRESS+0x74)		//颜
#define _SHUI_2_						(_CHINESE_FONT_G_ADDRESS+0x75)		//睡
#define _MIAN_						(_CHINESE_FONT_G_ADDRESS+0x76)		//眠

//20080905
#define _SHANG_						(_CHINESE_FONT_G_ADDRESS+0x77)		//上
#define _XIA_						(_CHINESE_FONT_G_ADDRESS+0x78)		//下
#define _DUAN_						(_CHINESE_FONT_G_ADDRESS+0x79)		//端
#define _ZI_2_						(_CHINESE_FONT_G_ADDRESS+0x7a)		//子
#define _JING						(_CHINESE_FONT_G_ADDRESS+0x7b)		//静

#define _AN_							(_CHINESE_FONT_G_ADDRESS+0x7c)		//按
#define _YUAN_2_					(_CHINESE_FONT_G_ADDRESS+0x7d)		// 源
#define _JIAN_2_						(_CHINESE_FONT_G_ADDRESS+0x7e)		//键
#ifdef DRAW_SLIDER
#define _JIA_						(_CHINESE_FONT_G_ADDRESS+0x7f)		// 加
#define _ZAI_						(_CHINESE_FONT_G_ADDRESS+0x80)		// 载
#endif
/*
//Global
#define _DUI_G_						(_CHINESE_FONT_G_ADDRESS+0x00)		//调
#define _BI_G_						(_CHINESE_FONT_G_ADDRESS+0x02)		//整
#define _DU_G_						(_CHINESE_FONT_G_ADDRESS+0x04)		//位
#define _LIANG_G_							(_CHINESE_FONT_G_ADDRESS+0x06)		//置
#define _SE_G_						(_CHINESE_FONT_G_ADDRESS+0x08)		//返
#define _WEN_G_							(_CHINESE_FONT_G_ADDRESS+0x0A)		//回
#define _SHUI_G_							(_CHINESE_FONT_G_ADDRESS+0x0C)		//退
#define _PING_G_						(_CHINESE_FONT_G_ADDRESS+0x0E)		//出
#define _WEI_G_							(_CHINESE_FONT_G_ADDRESS+0x10)		//自
#define _ZHI_G_1_						(_CHINESE_FONT_G_ADDRESS+0x12)		//动
#define _CHUI_G_							(_CHINESE_FONT_G_ADDRESS+0x14)		//图
#define _ZHI_G_2	_					(_CHINESE_FONT_G_ADDRESS+0x16)		//像
#define _YONG_G_						(_CHINESE_FONT_G_ADDRESS+0x18)		//声
#define _HU_G_							(_CHINESE_FONT_G_ADDRESS+0x1A)		//音
#define _MO_G_							(_CHINESE_FONT_G_ADDRESS+0x1C)		//度
#define _ZI_G_						(_CHINESE_FONT_G_ADDRESS+0x1E)		//亮
#define _SHI_G_							(_CHINESE_FONT_G_ADDRESS+0x20)		//和
#define _KAI_G_							(_CHINESE_FONT_G_ADDRESS+0x22)		//色
#define _GUAN_G_						(_CHINESE_FONT_G_ADDRESS+0x24)		//水
#define _JI_G_						(_CHINESE_FONT_G_ADDRESS+0x26)		//平
#define _WU_G_						(_CHINESE_FONT_G_ADDRESS+0x28)		//垂
#define _XIN_G_							(_CHINESE_FONT_G_ADDRESS+0x2A)		//直
#define _HAO_G_						(_CHINESE_FONT_G_ADDRESS+0x2C)		//定
#define _YI_G_							(_CHINESE_FONT_G_ADDRESS+0x2E)		//时
#define _DONG_G_						(_CHINESE_FONT_G_ADDRESS+0x30)		//明
#define _XUAN_G_							(_CHINESE_FONT_G_ADDRESS+0x32)		//信
#define _ZE_G_						(_CHINESE_FONT_G_ADDRESS+0x34)		//号
#define _TUI_G_							(_CHINESE_FONT_G_ADDRESS+0x36)		//式
#define _CHU_G_						(_CHINESE_FONT_G_ADDRESS+0x38)		//关
//BANK1
#define _TIAO_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _BAO_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)	//饱
#define _HE_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _QING_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x06)	//清
#define _XI_BK1_							(_CHINESE_FONT_BANK_ADDRESS+0x08)	//晰
#define _LENG_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _NUAN_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _ZI_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _RAN_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _ROU_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
#define _MING_BK1_						(_CHINESE_FONT_BANK_ADDRESS+0x04)
//BANK2
#define _DIAN_BK2_							(_CHINESE_FONT_BANK_ADDRESS+0x00)	//系
#define _SHI_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x02)	//跳
#define _SOU_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x04)	//跃
#define _TAI_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x06)	//手
#define _JIE_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x08)	//微	
#define _MU_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x0A)	//交
#define _HAO_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x0C)	//换
#define _CAI_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)	//搜
#define _ZHI_BK2_							(_CHINESE_FONT_BANK_ADDRESS+0x10)	//台
#define _BAN_BK2_							(_CHINESE_FONT_BANK_ADDRESS+0x12)	//波
#define _YIN_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x14)	//段
#define _TIAO_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x16)	//索
#define _YUE_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x18)	//道
#define _SHOU_BK2_							(_CHINESE_FONT_BANK_ADDRESS+0x1A)	//目
#define _WEI_BK2_							(_CHINESE_FONT_BANK_ADDRESS+0x1C)	//的
#define _TIAO_BK2_						(_CHINESE_FONT_BANK_ADDRESS+0x1E)	//当
//BANK3
#define _DIAN_BK3_					(_CHINESE_FONT_BANK_ADDRESS+0x00)		//量
#define _YIN_BK3_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _GAO_BK3_						(_CHINESE_FONT_BANK_ADDRESS+0x04)		//�
#define _DI_BK3_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _HENG_BK3_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _XIAO_BK3_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _DIAN_BK3_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//低
#define _YING_BK3_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//衡
#define _YUE_BK3_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//静
//BANK4
#define _GONG_BK4_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//语
#define _NENG_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//言
#define _SHE_BK4_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//语
#define _DING_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x06)		//言
#define _DANG_BK4_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//菜
#define _QIAN_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//单
#define _HUAN_BK4_					(_CHINESE_FONT_BANK_ADDRESS+0x08)		//透
#define _ZENG_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _QIANG_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _HEI_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _YAN_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _SHEN_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _JIANG_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _ZAO_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _RUO_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _BIAN_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _YUAN_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//间
#define _PING_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//
#define _BAO_BK4_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//
//BANK5
#define _XIAN_BK5_							(_CHINESE_FONT_BANK_ADDRESS+0x00)		//其
#define _SHI_BK5_							(_CHINESE_FONT_BANK_ADDRESS+0x02)		//它
#define _YU_BK5_							(_CHINESE_FONT_BANK_ADDRESS+0x04)		//复
#define _YAN_BK5_							(_CHINESE_FONT_BANK_ADDRESS+0x08)		//提
#define _CAI_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x0A)		//醒
#define _DAN_BK5_							(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//非
#define _WEN_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x10)		//线
#define _TOU_Bk5_						(_CHINESE_FONT_BANK_ADDRESS+0x12)		//性
#define _MING_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x14)		//设
#define _XIN_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x14)		//设
#define _XI_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x14)		//设
#define _FU_BK5_						(_CHINESE_FONT_BANK_ADDRESS+0x14)		//设
//BANK6
#define _ROU_BK6_						(_CHINESE_FONT_BANK_ADDRESS+0x02)		//柔
#define _DIAN_BK6_						(_CHINESE_FONT_BANK_ADDRESS+0x08)		//电
#define _YING_BK6_							(_CHINESE_FONT_BANK_ADDRESS+0x0A)		//影
#define _XIN_BK6_							(_CHINESE_FONT_BANK_ADDRESS+0x0C)		//新
#define _WEN_BK6_						(_CHINESE_FONT_BANK_ADDRESS+0x0E)		//闻
#define _YUE_BK6_						(_CHINESE_FONT_BANK_ADDRESS+0x10)		//乐	
#define _TI_BK6_						       (_CHINESE_FONT_BANK_ADDRESS+0x12)		//体
#define _YU_BK6_							(_CHINESE_FONT_BANK_ADDRESS+0x14)		//育
#define _LIAN_BK6_						(_CHINESE_FONT_BANK_ADDRESS+0x16)		//连
#define _XU_BK6_						       (_CHINESE_FONT_BANK_ADDRESS+0x18)		//续
#define _JU_BK6_						       (_CHINESE_FONT_BANK_ADDRESS+0x1a)		//剧	



////////////
#define _ZI4_							(_GLOBAL_CHAR_NUM+0x00)	//自ok
#define _DONG4_							(_GLOBAL_CHAR_NUM+0x01)	//动ok
#define _SE4_							(_GLOBAL_CHAR_NUM+0x02)	//色ok
#define _CAI3_							(_GLOBAL_CHAR_NUM+0x03)	//彩ok
#define _TIAO2_							(_GLOBAL_CHAR_NUM+0x04)	//调ok
#define _ZHENG3_						(_GLOBAL_CHAR_NUM+0x05)	//整ok
#define _LIANG4_						(_GLOBAL_CHAR_NUM+0x06)	//亮ok
#define _DU4_							(_GLOBAL_CHAR_NUM+0x07)	//度ok
#define _DUI4_							(_GLOBAL_CHAR_NUM+0x08)	//对ok
#define _BI3_							(_GLOBAL_CHAR_NUM+0x09)	//比ok
#define _RUI4_							(_GLOBAL_CHAR_NUM+0x0A)	//锐ok
#define _LI41_							(_GLOBAL_CHAR_NUM+0x0B)	//利ok
#define _WEN1_							(_GLOBAL_CHAR_NUM+0x0C)	//温ok
#define _HONG2_							(_GLOBAL_CHAR_NUM+0x0D)	//红ok
#define _LV4_2_							(_GLOBAL_CHAR_NUM+0x0E)	//绿ok

#define _LAN2_							(_GLOBAL_CHAR_NUM+0x10)	//蓝ok
#define _DING4_							(_GLOBAL_CHAR_NUM+0x11)	//定ok
#define _YI4_							(_GLOBAL_CHAR_NUM+0x12)	//义ok
#define _TU2_							(_GLOBAL_CHAR_NUM+0x13)	//图ok
#define _XIANG4_2_						(_GLOBAL_CHAR_NUM+0x14)	//像ok
#define _SHUI3_							(_GLOBAL_CHAR_NUM+0x15)	//水ok
#define _PING2_							(_GLOBAL_CHAR_NUM+0x16)	//平ok
#define _WEI4_							(_GLOBAL_CHAR_NUM+0x17)	//位ok
#define _ZHI4_							(_GLOBAL_CHAR_NUM+0x18)	//置ok
#define _CHUI2_							(_GLOBAL_CHAR_NUM+0x19)	//垂ok
#define _ZHI2_							(_GLOBAL_CHAR_NUM+0x1A)	//直ok
#define _SHI2_							(_GLOBAL_CHAR_NUM+0x1B)	//时ok
#define _ZHONG1_						(_GLOBAL_CHAR_NUM+0x1C)	//钟ok
#define _XIANG4_						(_GLOBAL_CHAR_NUM+0x1D)	//相ok
#define _SHENG1							(_GLOBAL_CHAR_NUM+0x1E)	//声ok
#define _YIN1_							(_GLOBAL_CHAR_NUM+0x1F)	//音ok

#define _JIN4							(_GLOBAL_CHAR_NUM+0x20)	//静
#define _LIANG4_2_						(_GLOBAL_CHAR_NUM+0x21)	//量ok
#define _SHI44							(_GLOBAL_CHAR_NUM+0x22)	//是ok
#define _FOU3							(_GLOBAL_CHAR_NUM+0x23)	//否ok
#define _YU3_							(_GLOBAL_CHAR_NUM+0x24)  	//语ok
#define _YAN2_							(_GLOBAL_CHAR_NUM+0x25)	//言ok
#define _XUAN3_							(_GLOBAL_CHAR_NUM+0x26)	//选ok
#define _ZE2_							(_GLOBAL_CHAR_NUM+0x27)	//择ok
#define _TOU4_						       (_GLOBAL_CHAR_NUM+0x28)	//透ok
#define _MING2_							(_GLOBAL_CHAR_NUM+0x29)	//明ok
#define _XIAN3							(_GLOBAL_CHAR_NUM+0x2A)	//显ok
#define _SHI41							(_GLOBAL_CHAR_NUM+0x2B)	//示ok
#define _JIAN1_							(_GLOBAL_CHAR_NUM+0x2C)	//间ok
#define _SUO1_                                             (_GLOBAL_CHAR_NUM+0x2D)      //缩ok
#define _FANG4_                                           (_GLOBAL_CHAR_NUM+0x2E)     // 放ok
#define _SHE4_							(_GLOBAL_CHAR_NUM+0x2F)	//设ok

#define _MO2_                                               (_GLOBAL_CHAR_NUM+0x30)      //模ok
#define _SHI4_							(_GLOBAL_CHAR_NUM+0x31)	//式ok
#define _BAO3_							(_GLOBAL_CHAR_NUM+0x32)	//饱ok
#define _HE2_							(_GLOBAL_CHAR_NUM+0x33)	//和ok
#define _LI4							       (_GLOBAL_CHAR_NUM+0x34)	//丽ok
#define _BIAO1_							(_GLOBAL_CHAR_NUM+0x35)	//标
#define _ZHUN2_							(_GLOBAL_CHAR_NUM+0x36)	//准
#define _ROU2_                                             (_GLOBAL_CHAR_NUM+0x37)      //柔ok
#define _DANG1_							(_GLOBAL_CHAR_NUM+0x38)	//当ok
#define _QIAN2_							(_GLOBAL_CHAR_NUM+0x39)	//前ok
#define _PIN2_							(_GLOBAL_CHAR_NUM+0x3A)	//频ok
#define _DAO4_							(_GLOBAL_CHAR_NUM+0x3B)	//道ok
#define _TIAO4_							(_GLOBAL_CHAR_NUM+0x3C)	//跳
#define _YUE4_							(_GLOBAL_CHAR_NUM+0x3D)	//跃
#define _JIAO1_							(_GLOBAL_CHAR_NUM+0x3E)	//交
#define _FU4_							(_GLOBAL_CHAR_NUM+0x3F)	//复ok

#define _HUAN4_							(_GLOBAL_CHAR_NUM+0x40)	//换ok
#define _ZHI4_2_							(_GLOBAL_CHAR_NUM+0x41)	//制ok
#define _SOU1_							(_GLOBAL_CHAR_NUM+0x42)	//搜
#define _TAI2_							(_GLOBAL_CHAR_NUM+0x43)	//台
#define _SHOU3_							(_GLOBAL_CHAR_NUM+0x44)	//手
#define _WEI1_							(_GLOBAL_CHAR_NUM+0x45)	//微
#define _DUAN4_							(_GLOBAL_CHAR_NUM+0x46)	//段
#define _LV4_							(_GLOBAL_CHAR_NUM+0x47)	//率ok
#define _GUAN1_							(_GLOBAL_CHAR_NUM+0x48)	//关ok
#define _JI1_							(_GLOBAL_CHAR_NUM+0x49)	//机ok
#define _FEI1_							(_GLOBAL_CHAR_NUM+0x4A)	//非
#define _XIAN4_2_						(_GLOBAL_CHAR_NUM+0x4B)	//线
#define _XING4_							(_GLOBAL_CHAR_NUM+0x4C)	//性
#define _XIN4_							(_GLOBAL_CHAR_NUM+0x4D)	//信ok
#define _HAO4_							(_GLOBAL_CHAR_NUM+0x4E)	//号ok
#define _YUAN2_                                           (_GLOBAL_CHAR_NUM+0x4F)      //源ok

#define _ZHENG4_						(_GLOBAL_CHAR_NUM+0x50)	//正ok
#define _CHANG2_						(_GLOBAL_CHAR_NUM+0x51)	//常
#define _WEN2_							(_GLOBAL_CHAR_NUM+0x52)	//文ok
#define _BEN3_							(_GLOBAL_CHAR_NUM+0x53)	//本
#define _TU2_2_							(_GLOBAL_CHAR_NUM+0x54)	//图ok
#define _PIAN4_							(_GLOBAL_CHAR_NUM+0x55)	//片
#define _DIAN4_							(_GLOBAL_CHAR_NUM+0x56)	//电ok
#define _YING3_							(_GLOBAL_CHAR_NUM+0x57)	//影
#define _CHUANG1_						(_GLOBAL_CHAR_NUM+0x58)	//窗ok
#define _KOU3_							(_GLOBAL_CHAR_NUM+0x59)	//口
#define _WU2_							(_GLOBAL_CHAR_NUM+0x5A)	//无ok
#define _SHU1_							(_GLOBAL_CHAR_NUM+0x5B)	//输ok
#define _RU4_							(_GLOBAL_CHAR_NUM+0x5C)	//入ok
#define _CHAO1_							(_GLOBAL_CHAR_NUM+0x5D)	//超ok
#define _CHU1_							(_GLOBAL_CHAR_NUM+0x5E)	//出ok
#define _XIAN4_							(_GLOBAL_CHAR_NUM+0x5F)	//限ok

#define _JIN4_2_							(_GLOBAL_CHAR_NUM+0x60)	//进ok
#define _FAN2_							(_GLOBAL_CHAR_NUM+0x61)	//返ok
#define _HUI2_						       (_GLOBAL_CHAR_NUM+0x62)	//回ok
#define _ZHI_2_                                           (_GLOBAL_CHAR_NUM+0x63)      //执ok
#define _XING2_                                           (_GLOBAL_CHAR_NUM+0x64)     // 行 ok
#define _FEN1_                                           (_GLOBAL_CHAR_NUM+0x65)     // 分ok

#define _LENG3_                                           (_GLOBAL_CHAR_NUM+0x66)     // 冷ok
#define _NUAN2_                                           (_GLOBAL_CHAR_NUM+0x67)     // 暖 ok

#define _KAI1_                                           (_GLOBAL_CHAR_NUM+0x68)     // 开ok
*/
#endif

//-------------------------------------------------------------------

/*======================== CONSTANTS =========================================*/

/*
#define ___ 			0x00
#define _PLUS_ 		0x0B
#define _MINUS_ 		0x0D
#define _COLON_			0x1A

#define _0_ 			0x10
#define _1_ 			0x11
#define _2_ 			0x12
#define _3_ 			0x13
#define _4_ 			0x14
#define _5_ 			0x15
#define _6_ 			0x16
#define _7_ 			0x17
#define _8_ 			0x18
#define _9_ 			0x19

#define _A_ 			0x21
#define _B_ 			0x22
#define _C_ 			0x23
#define _D_ 			0x24
#define _E_ 			0x25
#define _F_ 			0x26
#define _G_ 			0x27
#define _H_ 			0x28
#define _I_ 			0x29
#define _J_ 			0x2a
#define _K_ 			0x2b
#define _L_ 			0x2c
#define _M_ 			0x2d
#define _N_ 			0x2e
#define _O_ 			0x2f
#define _P_ 			0x30
#define _Q_ 			0x31
#define _R_ 			0x32
#define _S_ 			0x33
#define _T_ 			0x34
#define _U_ 			0x35
#define _V_ 			0x36
#define _W_ 			0x37
#define _X_ 			0x38
#define _Y_ 			0x39
#define _Z_ 			0x3a

#define _a_ 			0x41
#define _b_ 			0x42
#define _c_ 			0x43
#define _d_ 			0x44
#define _e_ 			0x45
#define _f_ 			0x46
#define _g_ 			0x47
#define _h_ 			0x48
#define _i_ 			0x49
#define _j_ 			0x4a
#define _k_ 			0x4b
#define _l_ 			0x4c
#define _m_ 			0x4d
#define _n_ 			0x4e
#define _o_ 			0x4f
#define _p_ 			0x50
#define _q_ 			0x51
#define _r_ 			0x52
#define _s_ 			0x53
#define _t_ 			0x54
#define _u_ 			0x55
#define _v_ 			0x56
#define _w_ 			0x57
#define _x_ 			0x58
#define _y_ 			0x59
#define _z_ 			0x5a

*/

/* This flag (_THE_SAME_) means the OSD keyword in the language
     is the same as in English*/
#define _THE_SAME_	0xfb
#define _EXT_   		0xfc
#define _REPEAT_		0xfd
#define _NEXT_  		0xfe
#define _END_   		0xff

/*======================== MACROS ============================================*/

/*======================== TYPES =============================================*/

/*======================== VARIABLES =========================================*/

#ifdef _OSDFONT_C
#define EXTERN
#else
#define EXTERN   extern
#endif

//EXTERN UINT8 code tFONT_GLOBAL[];

//EXTERN UINT8 code tFONT_OTHER_ICON[]; 
//EXTERN UINT8 code tFONT_4BIT_OTHER_ICON[];

//----------------------------------
#if 0
extern UINT8 code tFONT_CHINESE_G[];
extern UINT8 code tFONT_CHINESE_BANK1[];
extern UINT8 code tFONT_CHINESE_BANK2[];
extern UINT8 code tFONT_CHINESE_BANK3[];
extern UINT8 code tFONT_CHINESE_BANK4[];
extern UINT8 code tFONT_CHINESE_BANK5[];
extern UINT8 code tFONT_CHINESE_BANK6[];
extern UINT8 code tFONT_CHINESE_BANK7[];
extern UINT8 code tFONT_CHINESE_BANK8[];
extern UINT8 code tFONT_CHINESE_BANK9[];
#endif

#if 0//(_POWER_ON_LOGO_SUPPROT == _ON)

#if (_POWER_ON_LOGO_TYPE ==_POWER_ON_LOGO_AIFA)
EXTERN UINT8 code tLOGO_AIFA[] ;
#endif
#endif



//EXTERN UINT8 code tFONT_ICON_COMMON[];

//---------------------------------

#if 0//(_VBI_ITALIC_ENABLE == _TRUE)
EXTERN UINT8 code tFONT_GLOBAL_Italic[];
#endif

//EXTERN UINT8 code tFONT_WESTEUR[];
//EXTERN UINT8 code tFONT_NOTE[];
#if( 0)
//EXTERN UINT8 code tFONTBAR_NOTE[];
#endif
//EXTERN UINT8 code tFONT_SLIDER[];
EXTERN UINT8 code tOSD_CHARWIDTH_TABLE[][2];

// Traditional Chinese Font
//EXTERN UINT8 code tFONT_CHI_COMMON[];
//EXTERN UINT8 code tFONT_CHI_P1[];
//EXTERN UINT8 code tFONT_CHI_P23[];
//EXTERN UINT8 code tFONT_CHI_P4[];
//EXTERN UINT8 code tFONT_CHI_P5[];
//EXTERN UINT8 code tFONT_CHI_P6[];
//EXTERN UINT8 code tFONT_CHI_P41[];  //tommy liao add
//{+ tommy liao add070525
//EXTERN UINT8 code tICOM_CHI_COLORVIDEO[];
//EXTERN UINT8 code tICOM_CHI_AUDIO[];
//EXTERN UINT8 code tICOM_CHI_TV[];
//EXTERN UINT8 code tICOM_CHI_VGA[];
//EXTERN UINT8 code tICOM_CHI_SETUP[];
//EXTERN UINT8 code tICOM_CHI_ADVANCE[];
//EXTERN UINT8 code tICOM_CHI_CHANNELEDIT[];
//}+ tommy liao add070525

// 2553V
//EXTERN UINT8 code tFONT_4BitICON[];
//EXTERN UINT8 code tIcon_Color_DSub[];
//EXTERN UINT8 code tIcon_Image_DSub[];
//EXTERN UINT8 code tIcon_Osd[];
//EXTERN UINT8 code tIcon_Function_DSub[];
//EXTERN UINT8 code tIcon_Misc[];
//EXTERN UINT8 code tIcon_Color_Video[];
//EXTERN UINT8 code tIcon_Image_Video[];
//EXTERN UINT8 code tIcon_Function_Video[];
//EXTERN UINT8 code tIcon_TV_TV[];
//EXTERN UINT8 code tIcon_Audio[];
//EXTERN UINT8 code tIcon_ParentControlIcon[];

//EXTERN UINT8 code tFONT_TITLE_1BIT_ICON[];
//EXTERN UINT8 code tFONT_TITLE_2BIT_ICON[];
//EXTERN UINT8 code tFONT_TITLE_1BIT_FONT[];
//EXTERN BYTE code tFONT_SLIDERBAR[];
//EXTERN UINT8 code tIcon_mute[];


#if 0
// SkyWorth
EXTERN UINT8 code tFONT_2BitICON[];
#endif

#undef EXTERN

/*======================== FUNCTIONS =========================================*/

#endif // #ifndef _OSDFONT_H

/**
 *
 * @}
 */

